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Replying To Valve Employee Handbook - The People United

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Punk Rock Geek

Posted 03 August 2012 - 01:20 PM

View PostSteve, on 24 May 2012 - 02:08 PM, said:

I find this stuff interesting. its always fascinating to see in what ways commodity domination will manifest itself.

I have to admit though that this sort of work model seems a lot more appealing than the general way things are run. But a couple things come to mind immediately:

1.) that you described this as "socialist." I am not one to use this term in a positive light, and I have seen it used in a couple different ways. The most common usage is synonymous with communism (in the marxist sense), so I am curious as to how you can see this as socialist.

2.) there is a blind spot in their conception of the company:

Steve

Posted 24 May 2012 - 02:08 PM

I find this stuff interesting. its always fascinating to see in what ways commodity domination will manifest itself.

I have to admit though that this sort of work model seems a lot more appealing than the general way things are run. But a couple things come to mind immediately:

1.) that you described this as "socialist." I am not one to use this term in a positive light, and I have seen it used in a couple different ways. The most common usage is synonymous with communism (in the marxist sense), so I am curious as to how you can see this as socialist.

2.) there is a blind spot in their conception of the company:

"It’s our shorthand way of saying
that we don’t have any management, and nobody “reports
to” anybody else.
We do have a founder/president, but
even he isn’t your manager. This company is yours to
st...


Punk Rock Geek

Posted 26 April 2012 - 12:54 AM

Anyone seen this?  For those who don't know, Valve is a video game company that makes games such as Half Life, Portal, and Left 4 Dead.  They recently released their employee handbook, which surprised me greatly.  Apparently they follow a very non-hierarchical socialist model in their workplace in which there are no managers, and no positions.  I've included an excerpt, but it's a very interesting read all the way through:


We want innovators, and that
means maintaining an environment where they’ll flourish.
That’s why Valve is flat. It’s our shorthand way of saying
that we don’t have any management, and nobody “reports
to” anybody else. We do have a founder/president, but
even he isn’t your manager. This company is yours to
steer—toward opportunities and away from risks. You have
the power to green-light projects. You have...


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